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    <title>VR Modifikationen</title>
    <description>VR Modifikationen</description>
    <pubDate>Thu, 10 Sep 2026 22:34:17 +0000</pubDate>
    <lastBuildDate>Thu, 10 Sep 2026 22:34:17 +0000</lastBuildDate>
    <generator>Virtual Reality Forum</generator>
    <link>https://vrforum.de/forums/vr-modifikationen.70/</link>
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    <item>
      <title>Grand Theft Auto V - 5VR</title>
      <pubDate>Wed, 09 Sep 2026 16:51:53 +0000</pubDate>
      <link>https://vrforum.de/threads/grand-theft-auto-v-5vr.14540/</link>
      <guid>https://vrforum.de/threads/grand-theft-auto-v-5vr.14540/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Weitere Alternative abseits von <i><a href="https://vrforum.de/threads/cyberpunk-2077.14469/" target="_blank" class="externalLink" rel="nofollow">Cyberpunk 2077</a></i>, <a href="https://vrforum.de/threads/elden-ring.14537/" target="_blank" class="externalLink" rel="nofollow"><i>Elden Ring</i></a>, <a href="https://vrforum.de/threads/red-dead-redemption-2.14538/" target="_blank" class="externalLink" rel="nofollow"><i>Red Dead Redemption 2</i></a> und <a href="https://vrforum.de/threads/lr-grand-theft-auto-v.2273/" target="_blank" class="externalLink" rel="nofollow"><i>Grand Theft Auto V</i></a>. Gibt es augenscheinlich auch ein Projekt von dem User...<br />
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<a href="https://vrforum.de/threads/grand-theft-auto-v-5vr.14540/" target="_blank" class="externalLink" rel="nofollow">Grand Theft Auto V - 5VR</a>]]></content:encoded>
      <slash:comments>12</slash:comments>
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    <item>
      <title>Black Mesa (Half-Life 1 Remake)</title>
      <pubDate>Sun, 06 Sep 2026 18:45:45 +0000</pubDate>
      <link>https://vrforum.de/threads/black-mesa-half-life-1-remake.10697/</link>
      <guid>https://vrforum.de/threads/black-mesa-half-life-1-remake.10697/</guid>
      <author>invalid@example.com (Pulverdings)</author>
      <dc:creator>Pulverdings</dc:creator>
      <content:encoded><![CDATA[Jemand vom HL2 VR Mod Team hat es sich zur Aufgabe gemacht und versucht Black Mesa (das HL1 Remake) in VR zu bringen.<br />
<br />
Hier erstes Gameplay (Video am besten ab 03:43 Min starten):<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/x5XP_J5oOMI?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />



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		<blockquote class="quoteContainer"><div class="quote">Attention all Black Mesa Associates! While not an official team member, Ashok is a very important person to our team. He started as a random in the discord who had setup the first generation of modding tools for HL2VR and has grown into the go to source for all Source VR...</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/black-mesa-half-life-1-remake.10697/" target="_blank" class="externalLink" rel="nofollow">Black Mesa (Half-Life 1 Remake)</a>]]></content:encoded>
      <slash:comments>20</slash:comments>
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    <item>
      <title>Ghost Recon Wildlands - GRW-XR</title>
      <pubDate>Sat, 05 Sep 2026 07:30:56 +0000</pubDate>
      <link>https://vrforum.de/threads/ghost-recon-wildlands-grw-xr.14507/</link>
      <guid>https://vrforum.de/threads/ghost-recon-wildlands-grw-xr.14507/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Der User <i><a href="https://github.com/Firejumper93" target="_blank" class="externalLink" rel="nofollow">Firejumper93 </a></i>arbeiten an einem der für mich besten <i>(abseits von Rainbox Six natürlich) </i>Tom Clancy Titel überhaupt, <i>Ghost Recon Wildlands</i>. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie19" alt=":love:" title="Love    :love:" /> Das erste Alpha-Build findet ihr auf <a href="https://github.com/Firejumper93/GhostReconWildlandsVR" target="_blank" class="externalLink" rel="nofollow">Github</a>.<br />
<br />
<a href="https://github.com/Firejumper93/GhostReconWildlandsVR" target="_blank" class="externalLink" rel="nofollow"><img src="https://i.imgur.com/rtNru1s.jpeg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/rtNru1s.jpeg" /></a>...<br />
<br />
<a href="https://vrforum.de/threads/ghost-recon-wildlands-grw-xr.14507/" target="_blank" class="externalLink" rel="nofollow">Ghost Recon Wildlands - GRW-XR</a>]]></content:encoded>
      <slash:comments>21</slash:comments>
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      <title>Silent Hill 3</title>
      <pubDate>Fri, 04 Sep 2026 21:53:02 +0000</pubDate>
      <link>https://vrforum.de/threads/silent-hill-3.14548/</link>
      <guid>https://vrforum.de/threads/silent-hill-3.14548/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Der User <a href="https://github.com/NotGodlikeUwU" target="_blank" class="externalLink" rel="nofollow"><i>NotGodlikeUwU </i></a>arbeitet an einer Silent Hill 3 PCVR-Mod welche bereits bei <a href="https://github.com/NotGodlikeUwU/Silent-Hill-3-VR-Mod" target="_blank" class="externalLink" rel="nofollow">GitHub </a>vorliegt<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/tKTxfSRCcUo?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />



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		<blockquote class="quoteContainer"><div class="quote"><a href="https://github.com/NotGodlikeUwU/Silent-Hill-3-VR-Mod" target="_blank" class="externalLink" rel="nofollow"><b><span style="font-size: 18px">Silent Hill 3 VR Mod</span></b></a><br />
A mod for <i>Silent Hill 3</i> that brings fully working VR mode into the game.<br />
<br />
<b>WARNING: You must install Silent Hill 3...</b></div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/silent-hill-3.14548/" target="_blank" class="externalLink" rel="nofollow">Silent Hill 3</a>]]></content:encoded>
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      <title>N64 VR Mods - Mario Kart 64, Banjo etc.</title>
      <pubDate>Thu, 03 Sep 2026 14:36:36 +0000</pubDate>
      <link>https://vrforum.de/threads/n64-vr-mods-mario-kart-64-banjo-etc.14546/</link>
      <guid>https://vrforum.de/threads/n64-vr-mods-mario-kart-64-banjo-etc.14546/</guid>
      <author>invalid@example.com (Hooky)</author>
      <dc:creator>Hooky</dc:creator>
      <content:encoded><![CDATA[Hab ich was verpasst?! Wie geil ist das denn?<br />
<br />
<a href="https://github.com/RaYRoD-TV/MVRH/releases/latest" target="_blank" class="externalLink" rel="nofollow">https://github.com/RaYRoD-TV/MVRH/releases/latest</a><br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/8U7pY2DJ4wU?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>1</slash:comments>
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      <title>F.E.A.R. - FEAR VR</title>
      <pubDate>Wed, 02 Sep 2026 18:03:36 +0000</pubDate>
      <link>https://vrforum.de/threads/f-e-a-r-fear-vr.14496/</link>
      <guid>https://vrforum.de/threads/f-e-a-r-fear-vr.14496/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Der GitHub User <a href="https://github.com/DR-89" target="_blank" class="externalLink" rel="nofollow"><i>DR-89</i></a> arbeitet an einer VR- Mod für FEAR. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie9" alt=":eek:" title="Eek!    :eek:" /><br />
<i>Alma bist du es? <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie5" alt=":confused:" title="Confused    :confused:" /></i><br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/Lw3l6MsvYoI?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<a href="https://github.com/DR-89/fear-vr" target="_blank" class="externalLink" rel="nofollow"><span style="font-size: 22px"><b>F.E.A.R. VR</b></span> </a><br />



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		<blockquote class="quoteContainer"><div class="quote">Open-source, locally buildable VR mod for the <b>single-player base version of F.E.A.R. 1.08</b> (FEAR.exe, LithTech Jupiter EX, Direct3D 9).<br />
<br />
<b>Note:</b> This repo was created entirely with AI assistance. I&#039;ve been a software...</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/f-e-a-r-fear-vr.14496/" target="_blank" class="externalLink" rel="nofollow">F.E.A.R. - FEAR VR</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
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      <title>Dead Space Trilogy</title>
      <pubDate>Mon, 31 Aug 2026 15:37:31 +0000</pubDate>
      <link>https://vrforum.de/threads/dead-space-trilogy.14478/</link>
      <guid>https://vrforum.de/threads/dead-space-trilogy.14478/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Der User <a href="https://www.patreon.com/chortdev/posts/dead-space-vr-161703818" target="_blank" class="externalLink" rel="nofollow"><i>chortdev </i></a>arbeitet augenscheinlich an einer VR-Mod für die Dead Space Trilogy.<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/FPSs2LtHn7I?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />



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		<blockquote class="quoteContainer"><div class="quote"><b>Goal: </b><br />
A true VR experience for the Dead Space trilogy<br />
<br />
This is the first post on this project. Honestly, I thought it would be impossible, but long hours of decompilation and experimentation have paid off.</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
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		<blockquote class="quoteContainer"><div class="quote"><b>Timeline (estimates):</b><br />
- Dead Space (2008) <br />
—...</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/dead-space-trilogy.14478/" target="_blank" class="externalLink" rel="nofollow">Dead Space Trilogy</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
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      <title>Dishonored</title>
      <pubDate>Sun, 30 Aug 2026 17:49:05 +0000</pubDate>
      <link>https://vrforum.de/threads/dishonored.14523/</link>
      <guid>https://vrforum.de/threads/dishonored.14523/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[<a href="https://gingasmods.com" target="_blank" class="externalLink" rel="nofollow"><i>GingasVR</i> </a><i>(bekannt von ihren VR-Essentials für z.B. <a href="https://vrforum.de/posts/173270/" target="_blank" class="externalLink" rel="nofollow">Minecraft</a>, <a href="https://vrforum.de/posts/191150/" target="_blank" class="externalLink" rel="nofollow">Skyrim </a>oder <a href="https://vrforum.de/posts/185072/" target="_blank" class="externalLink" rel="nofollow">Fallout 4</a>)</i> arbeitet augenscheinlich an einer VRMod für <a href="https://store.steampowered.com/app/205100/Dishonored/" target="_blank" class="externalLink" rel="nofollow"><i>Dishonored</i></a>.<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/eMM4xC63aZk?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />



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		<blockquote class="quoteContainer"><div class="quote">Blood, sweat and Tears over the last 3 weeks. I&#039;ve...</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/dishonored.14523/" target="_blank" class="externalLink" rel="nofollow">Dishonored</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
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      <title>Red Dead Redemption 2</title>
      <pubDate>Sun, 30 Aug 2026 13:20:21 +0000</pubDate>
      <link>https://vrforum.de/threads/red-dead-redemption-2.14538/</link>
      <guid>https://vrforum.de/threads/red-dead-redemption-2.14538/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Weiterer Lichtblick zu <a href="https://vrforum.de/threads/lr-red-dead-redemption-2.9793/" target="_blank" class="externalLink" rel="nofollow"><i>Luke Ross </i>seiner Mod</a>. Der User <a href="https://www.reddit.com/user/TheVirtualSamurai/" target="_blank" class="externalLink" rel="nofollow"><i>TheVirtualSamurai </i></a>arbeitet an einer PCVR-Mod für <a href="https://vrforum.de/threads/red-dead-redemption-2-flat.5622/" target="_blank" class="externalLink" rel="nofollow"><i>Red Dead Redemption 2</i></a> mit <b>Motion Controller Support</b>. Eine <i>erste Alpha </i>könnte bereits nächste Woche erscheinen....<br />
<br />
<a href="https://vrforum.de/threads/red-dead-redemption-2.14538/" target="_blank" class="externalLink" rel="nofollow">Red Dead Redemption 2</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
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      <title>Battlefield Bad Company 2</title>
      <pubDate>Sun, 30 Aug 2026 13:10:56 +0000</pubDate>
      <link>https://vrforum.de/threads/battlefield-bad-company-2.14539/</link>
      <guid>https://vrforum.de/threads/battlefield-bad-company-2.14539/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[<a href="https://vrforum.de/threads/battlefield-1942-bfvr.14513/" target="_blank" class="externalLink" rel="nofollow"><i>Battlefield 1942 - BFVR</i></a> gibt es bereits und der User <a href="https://www.reddit.com/user/Mugen1220/" target="_blank" class="externalLink" rel="nofollow"><i>Mugen120</i></a> arbeitet an einer PCVR-Mod für das grandiose <a href="https://store.steampowered.com/app/24960/Battlefield_Bad_Company_2/" target="_blank" class="externalLink" rel="nofollow"><i>Battlefield Bad Company 2</i></a>....<br />
<br />
<a href="https://vrforum.de/threads/battlefield-bad-company-2.14539/" target="_blank" class="externalLink" rel="nofollow">Battlefield Bad Company 2</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
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      <title>Grand Theft Auto - Vice City</title>
      <pubDate>Fri, 28 Aug 2026 10:27:38 +0000</pubDate>
      <link>https://vrforum.de/threads/grand-theft-auto-vice-city.14497/</link>
      <guid>https://vrforum.de/threads/grand-theft-auto-vice-city.14497/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Es geht schlag auf schlag... <br />
Der GitHub User <a href="https://github.com/dubrovskiy-yevhen-stakelogic" target="_blank" class="externalLink" rel="nofollow"><i>Yevhen Dubrovskiy</i></a> arbeitet an einer VR-Mod für die 2003er Version für <i><a href="https://www.rockstargames.com/de/games/Vicecity" target="_blank" class="externalLink" rel="nofollow">Grand Theft Auto: Vice City</a>. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie26" alt="(y)" title="Thumbs Up    (y)" /><br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/UAr7gVAs1Lk?wmode=opaque" frameborder="0" allowfullscreen></iframe></i><br />



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		<blockquote class="quoteContainer"><div class="quote"><a href="https://github.com/dubrovskiy-yevhen-stakelogic/vice-city-vr" target="_blank" class="externalLink" rel="nofollow"><i><span style="font-size: 22px"><b>Vice City VR</b></span></i></a><br />
<i><b>Version:</b> v0.2.1-alpha<br />
<b>Status:</b> Work...</i></div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/grand-theft-auto-vice-city.14497/" target="_blank" class="externalLink" rel="nofollow">Grand Theft Auto - Vice City</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
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      <title>Elden Ring</title>
      <pubDate>Wed, 26 Aug 2026 18:43:45 +0000</pubDate>
      <link>https://vrforum.de/threads/elden-ring.14537/</link>
      <guid>https://vrforum.de/threads/elden-ring.14537/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Abseits von <a href="https://vrforum.de/threads/lr-elden-ring.10286/" target="_blank" class="externalLink" rel="nofollow"><i>Luke Ross </i>seinem Projekt</a>, gibt es für <a href="https://store.steampowered.com/app/1245620/ELDEN_RING/" target="_blank" class="externalLink" rel="nofollow"><i>Elden Ring </i></a>PCVR Mod ein erstes <b>Alpha Build</b> von dem User <a href="https://www.nexusmods.com/profile/Hotbite" target="_blank" class="externalLink" rel="nofollow"><i>Hotbite </i></a>im <a href="https://www.nexusmods.com/eldenring/mods/10659" target="_blank" class="externalLink" rel="nofollow">Nexus</a>, welches sogar bereits <b>First-Person-View und Motion Controller Support </b>bietet, ach so und...<br />
<br />
<a href="https://vrforum.de/threads/elden-ring.14537/" target="_blank" class="externalLink" rel="nofollow">Elden Ring</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
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      <title>Shadow Warrior 2</title>
      <pubDate>Tue, 25 Aug 2026 16:32:38 +0000</pubDate>
      <link>https://vrforum.de/threads/shadow-warrior-2.14536/</link>
      <guid>https://vrforum.de/threads/shadow-warrior-2.14536/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Leider gibt es noch kein Bewegtbildmaterial, aber der User <a href="https://www.reddit.com/user/davidevan84/" target="_blank" class="externalLink" rel="nofollow"><i>davidevan84</i></a> arbeitet an einer PCVR-Mod für <a href="https://store.steampowered.com/app/324800/Shadow_Warrior_2/" target="_blank" class="externalLink" rel="nofollow"><i>Shadow Warrior 2</i></a>.<br />
Das könnte recht spaßig werden. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie6" alt=":cool:" title="Cool    :cool:" /><img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie21" alt=":ROFLMAO:" title="ROFL    :ROFLMAO:" /><img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie24" alt=":sneaky:" title="Sneaky    :sneaky:" /><br />
<br />
<br />
<a href="https://www.reddit.com/r/PCVR/" target="_blank" class="externalLink" rel="nofollow"> <iframe width="500" height="300" src="https://www.youtube.com/embed/c2mt5CUQXxc?wmode=opaque" frameborder="0" allowfullscreen></iframe></a><br />
<br />



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		<blockquote class="quoteContainer"><div class="quote"><span style="font-size: 22px"><b><a href="https://www.reddit.com/r/PCVR/comments/1vxfhc5/shadow_warrior_2/" target="_blank" class="externalLink" rel="nofollow">Shadow...</a></b></span></div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
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</div><a href="https://vrforum.de/threads/shadow-warrior-2.14536/" target="_blank" class="externalLink" rel="nofollow">Shadow Warrior 2</a>]]></content:encoded>
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      <title>Doom (2016)</title>
      <pubDate>Tue, 25 Aug 2026 14:14:14 +0000</pubDate>
      <link>https://vrforum.de/threads/doom-2016.14534/</link>
      <guid>https://vrforum.de/threads/doom-2016.14534/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[<a href="https://vrforum.de/threads/doom-vfr.5713/" target="_blank" class="externalLink" rel="nofollow">Doom VFR</a> war ja leider nur so semi, die <a href="https://vrforum.de/threads/doom-3.3066/" target="_blank" class="externalLink" rel="nofollow"><i>Doom 3 PCVR</i></a> Mod und die <i><a href="https://vrforum.de/threads/doom-3-vr-edition-project-2021a.9623/" target="_blank" class="externalLink" rel="nofollow">Doom 3 PSVR</a></i> Kompilierung hingegen waren einfach überragend. Da könnte das neue Projekt vom guten Gregor <i>(Entwickler von <a href="https://vrforum.de/threads/cactus-cowboy-desert-warfar.11345/" target="_blank" class="externalLink" rel="nofollow">Cactus Cowboy</a>)</i> interessant...<br />
<br />
<a href="https://vrforum.de/threads/doom-2016.14534/" target="_blank" class="externalLink" rel="nofollow">Doom (2016)</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
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      <title>Red Faction - Alpine Faction VR</title>
      <pubDate>Mon, 24 Aug 2026 19:13:04 +0000</pubDate>
      <link>https://vrforum.de/threads/red-faction-alpine-faction-vr.14535/</link>
      <guid>https://vrforum.de/threads/red-faction-alpine-faction-vr.14535/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Bei der kommenden <a href="https://vrforum.de/threads/doom-2016.14534/" target="_blank" class="externalLink" rel="nofollow"><i>Doom (2016)</i></a> PCVR Mod bin ich über das weitere Projekt von Gregor <i>(<a href="https://vrforum.de/threads/cactus-cowboy-desert-warfar.11345/" target="_blank" class="externalLink" rel="nofollow">Cactus Cowboy</a>)</i> gestolpert <a href="https://store.steampowered.com/app/20530/Red_Faction/?l=german" target="_blank" class="externalLink" rel="nofollow"><i>Red Faction</i></a>....<br />
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<a href="https://vrforum.de/threads/red-faction-alpine-faction-vr.14535/" target="_blank" class="externalLink" rel="nofollow">Red Faction - Alpine Faction VR</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
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      <title>Mass Effect - Legendary Edition</title>
      <pubDate>Mon, 24 Aug 2026 16:48:45 +0000</pubDate>
      <link>https://vrforum.de/threads/mass-effect-legendary-edition.14533/</link>
      <guid>https://vrforum.de/threads/mass-effect-legendary-edition.14533/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Vom User <a href="https://www.patreon.com/cw/dhalcyon" target="_blank" class="externalLink" rel="nofollow"><i>Halcyon </i></a>gibt es eine PCVR-Mod für die <a href="https://store.steampowered.com/app/1328670/Mass_Effect_Legendary_Edition/" target="_blank" class="externalLink" rel="nofollow"><i>Mass Effect Legendary Edition Trilogy </i></a>welche alle drei Teile beinhaltet. Ihr findet dass ganze <b>kostenlos </b>auf <a href="https://www.patreon.com/dhalcyon/posts/mass-effect-vr-167394663" target="_blank" class="externalLink" rel="nofollow">Patreon</a>....<br />
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<a href="https://vrforum.de/threads/mass-effect-legendary-edition.14533/" target="_blank" class="externalLink" rel="nofollow">Mass Effect - Legendary Edition</a>]]></content:encoded>
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      <title>Unreal Tournament (1999)</title>
      <pubDate>Mon, 24 Aug 2026 08:19:41 +0000</pubDate>
      <link>https://vrforum.de/threads/unreal-tournament-1999.14516/</link>
      <guid>https://vrforum.de/threads/unreal-tournament-1999.14516/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Von <a href="https://x.com/GhwstVR" target="_blank" class="externalLink" rel="nofollow"><i>GHWST </i></a>gibt es eine <b>Standalone Version von Unreal Tournament </b>für Quest 2 und aufwärts.<br />
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<a href="https://ut99vr.pages.dev/#tech" target="_blank" class="externalLink" rel="nofollow"><img src="https://i.ytimg.com/vi/IuMcM7eZ6Cc/hq720.jpg?sqp=-oaymwEhCK4FEIIDSFryq4qpAxMIARUAAAAAGAElAADIQj0AgKJD&amp;rs=AOn4CLAL-2DspZc32N6hyh3CceNgwLOt5w" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.ytimg.com/vi/IuMcM7eZ6Cc/hq720.jpg?sqp=-oaymwEhCK4FEIIDSFryq4qpAxMIARUAAAAAGAElAADIQj0AgKJD&amp;rs=AOn4CLAL-2DspZc32N6hyh3CceNgwLOt5w" /></a><br />



<div class="bbCodeBlock bbCodeQuote">
	<aside>
		
		<blockquote class="quoteContainer"><div class="quote"><a href="https://ut99vr.pages.dev/#tech" target="_blank" class="externalLink" rel="nofollow"><span style="font-size: 22px"><b>Unreal Tournament, Native on Meta Quest.</b></span></a><br />
It runs on the headset. Nothing is streamed...</div><div class="quoteExpand">Klicke in dieses Feld, um es in vollständiger Größe anzuzeigen.</div></blockquote>
	</aside>
</div><a href="https://vrforum.de/threads/unreal-tournament-1999.14516/" target="_blank" class="externalLink" rel="nofollow">Unreal Tournament (1999)</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
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      <title>System Shock 2 - SS2VR</title>
      <pubDate>Sun, 23 Aug 2026 16:10:41 +0000</pubDate>
      <link>https://vrforum.de/threads/system-shock-2-ss2vr.14531/</link>
      <guid>https://vrforum.de/threads/system-shock-2-ss2vr.14531/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Nach der <i>Flat2VR/Nightdive</i> Ankündigung das ein vollwertiges <a href="https://vrforum.de/threads/system-shock-vr.14518/" target="_blank" class="externalLink" rel="nofollow"><i>System Shock VR</i></a> kommen wird, ein <a href="https://vrforum.de/threads/uevr-system-shock-remake-2023.1758/" target="_blank" class="externalLink" rel="nofollow">UEVR-Profil</a> gute Dienste leistet und ein <a href="https://vrforum.de/threads/system-shock-2-enhanced-edition-vr.9478/" target="_blank" class="externalLink" rel="nofollow"><i>System Shock 2 Enhanced Edition VR</i></a> dank Meta gecancelt wurde. Ist es doch umso erfreulicher das der User...<br />
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<a href="https://vrforum.de/threads/system-shock-2-ss2vr.14531/" target="_blank" class="externalLink" rel="nofollow">System Shock 2 - SS2VR</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
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      <title>Call of Duty - World at War ( WorldWarVR )</title>
      <pubDate>Sun, 23 Aug 2026 11:32:39 +0000</pubDate>
      <link>https://vrforum.de/threads/call-of-duty-world-at-war-worldwarvr.14532/</link>
      <guid>https://vrforum.de/threads/call-of-duty-world-at-war-worldwarvr.14532/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Nach <a href="https://vrforum.de/threads/call-of-duty-4-modern-warfare.14502/" target="_blank" class="externalLink" rel="nofollow"><i>Call of Duty 4 - Modern Warfare</i></a> kommt nun von dem User <i><a href="https://github.com/RyanCraighead" target="_blank" class="externalLink" rel="nofollow">Ryan Craighead </a></i>eine PCVR-Mod für <a href="https://store.steampowered.com/app/10090/Call_of_Duty_World_at_War/" target="_blank" class="externalLink" rel="nofollow"><i>Call of Duty - World at War</i></a> mit allem, was man so benötigt; Stereo OpenXR Rendering, 6DOF Head Tracking, Motion-Controller Aiming, VR Input, Room-space Menu Panels und Standalone...<br />
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<a href="https://vrforum.de/threads/call-of-duty-world-at-war-worldwarvr.14532/" target="_blank" class="externalLink" rel="nofollow">Call of Duty - World at War ( WorldWarVR )</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
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      <title>The Simpsons Hit &amp; Run</title>
      <pubDate>Sat, 22 Aug 2026 07:45:18 +0000</pubDate>
      <link>https://vrforum.de/threads/the-simpsons-hit-run.14529/</link>
      <guid>https://vrforum.de/threads/the-simpsons-hit-run.14529/</guid>
      <author>invalid@example.com (SolKutTeR)</author>
      <dc:creator>SolKutTeR</dc:creator>
      <content:encoded><![CDATA[Wer kann sich noch an das <a href="https://vrforum.de/threads/simpsons-vr-special.3182/" target="_blank" class="externalLink" rel="nofollow"><i>The Simpsons VR-Special</i></a> erinnern? <a href="https://de.wikipedia.org/wiki/The_Simpsons_Hit_%26_Run" target="_blank" class="externalLink" rel="nofollow"><i>The Simpsons Hit &amp; Run</i></a> soll ja ein Remake erhalten, da bietet es sich doch an das der User <a href="https://github.com/dubrovskiy-yevhen-stakelogic" target="_blank" class="externalLink" rel="nofollow"><i>Yevhen Dubrovskiy </i></a> <i>(Bekannt von z.B. seiner <a href="https://vrforum.de/threads/black-mesa-half-life-1-remake.10697/" target="_blank" class="externalLink" rel="nofollow">Black...</a></i><br />
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<a href="https://vrforum.de/threads/the-simpsons-hit-run.14529/" target="_blank" class="externalLink" rel="nofollow">The Simpsons Hit &amp; Run</a>]]></content:encoded>
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